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Level 4 (FOR KIDS AGED 11 – 14 YEARS)

Course Description

This unit will introduce mobile app concept and development and intuitive visual programming environment with the MIT App Inventor, a blocks-based coding program that inspires intellectual & creative empowerment. It changes the way the world codes and the way students learn computing. It also exposes students to build communication apps and program advance robotic movements using gears, levers, claws and grips with LEGO Mindstorms. In short, we take coding for kids to another level in this learning adventure to build, code, play and make robots come alive.

With mobile APP development in a visual block-based coding environment, it challenges kids to come up with their own storybook animation. In this way, it stretches their imagination and enhances their creative juice. At the same time, it challenges them to integrate the programming with the sensors, circuits and motors that they have assembled into a robot in a way that can make the robots groove. And when they succeed in doing this, it boosts their confidence and hones their collaboration and teamwork skills. The outcome are children well-prepared to face the digital future now and beyond.

Weekly Hours 1.5 hours per lesson per week, average 4 lessons or 6 hours per month
Commitment Minimum one term
Age 11 to 14 years old
Total Hours Average 6 hours per month, 18 hours per term, 72 hours per level
Language English
Location 1 Fusionopolis Way, #03-06 Fusionopolis One, Singapore 138632

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Terms Term 1 – What’s APP? Term 2 – Communicate with APPs Term 3 – Gearing up! Term 4 – Smart Bots in Action!
Learning Objectives
  • Understanding Mobile apps concept & development
  • User Interface design

Changing the way the world designs and creates apps

  • To communicate with sensors
  • To process sensor data
  • Using Bluetooth connectivity
  • Understand importance of gears & advanced sensors in making robots move

Adventure with robots

  • Build, Code, Play
  • Learn, Collaborate, Share

Make robots come alive with

  • Action & sensor blocks
LEARNING OUTCOME
21st Century Skill Advanced Critical Thinking and Problem Solving Creativity and Curiosity Initiative and Scientific Literacy Socio Cultural Skills
Digital Skills Computational Thinker Creative Communicator Innovative Designer Global Collaborator

Things to Note

  • Course fees include all teaching materials and learning kits
  • Students (7 years old and above) MUST bring their own laptops. This is for students to further their learning and exploration at home. Additional fees will be charged for laptops rental.
  • Light snacks or refreshments will be provided during break time
  • All learning kits can only be used in the classroom and cannot be taken home
By clicking “Register”, I agree to abide by these Terms And Conditions.

We will contact you upon your receipt of registration to confirm your child(ren)’s seat.

If you are registering for more than 1 child, please register separately.

Future Ready Academy reserves the final right on class and seat availability.

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